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Project Temporality Download] [hacked]

  • agovakplancersi
  • Aug 26, 2019
  • 11 min read




















































About This Game Experience the mind bending power of single player cooperation.Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.Contains 6-14 hours of gameplay.Key Features4D Gameplay The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.Single Player Cooperation This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever. Multiple true timelines Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change. Temporality fielded objects A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one. The Paradox Effect Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect. 6d5b4406ea Title: Project TemporalityGenre: Action, Adventure, IndieDeveloper:Defrost GamesPublisher:Defrost GamesRelease Date: 20 May, 2014 Project Temporality Download] [hacked] Use Time Paradox duplicates of yourself to help solve puzzles and circumvent test chambers. Be careful not to approximate any of your previous selfs.. This is not simply a mind bender. This game will take your brain, squish it flat, roll it up, twist it into a pretzel, and then use it to play a game of Twister.But yeah, it's fantastic. I've been following Project Temporality since before it got on Steam, through IndieDB. I finally got around to buying and playing it after the winter sale. What makes this game different from, say, Thinking With Time Machines? The idea behind Project Temporality is this - what if you could wind time back and forth like an old VCR? And what if you could, somehow, split off from that VCR - so as to have two movies playing at once?This really is more intuitive than it sounds. The devs are to be commended for how they gradually introduce the concept to you, then steadily make the puzzles more complex until they reach the aforementioned mind-pretzel-bending levels.The soundtrack is good. It's techy and synthesized, but doesn't call much attention to itself. It doesn't get in the way when you're furrowing your brows as you analyze the puzzle in front of you.One thing I was kindof disappointed about was the lack of voice acting. I thought there would be voice acting in the actual game (the Admiral says a few lines in the trailers) but the actual game has no voice acting. Make no mistake, it's still a good game, just something to be aware of.That being said. The story is told through the running commentary of Admiral Melville and the journals you find around the facility. I think on my second playthrough, I'm going to copy said journals and try to piece them together... I was deliberately hunting for the journals. I wanted to know more, about what happened on the space station, the development of time travel tech, and why on earth were there so many bloodstains on the testing track? It's intriguing, but the answers might be hard to find.One final thought. Does anyone else think Admiral Melville could be based on Captain Ahab, the mariner penned by Herman Melville..?Very much recommended.. Seeing this game while browsing the store did not impress me much but after I took the time and had a second look at it I really liked it and gave it a shot and I have to say that this is one of the best puzzle games I've ever played.The premise is simple. You are a person with the power of time manipulation (due to a prototype device) which you can use to turn back time and make a clone that does what you did before in order to solve puzzles and go to the next level. That means you can do two or things at the same time. Normally that would make things easier but not in this game. The complexity the numbber of time clones give to the puzzle only makes it harder.From what I played I can say with confidence that the execution of the premise is very good! Complex puzzles that require you to set your mind to ultra super problem solving mode while providing an aesthetically beautiful environment. This is one game that will put yout thinking skills to the test and provide you a fun experience! Graphics are very good for an indie game as well as generally for a game and truly for what this game is you don't need better.This game is not for those who lack patience at puzzle solving but for those who really want a challenging puzzle solving experience or those who want to try a puzzle game (provided they have enough patience) this game is a must have (at least imo)! Project Temporality will give the puzzle game lovers hours of fun and a great (well earned) sence of accomplishment when completing the levels! This game is overall an experience that no one sould miss!. If you don't have Portal 2 get that. If you do have Portal 2 then get the free mod "Thinking with Time Machine". This game isn't bad per se. It just that the story and characters....well their aren't any really. Comparing it to Portal may not seem fair but really that's the standard now. And the story and characters that had help you not get so fustrated at the game for those times the 'ah ha' moment hasn't quite hit. In the long run though if you have Portal 2 played it plus "Thinking with Time Machine" mod and are looking for something to scratch that itch this might hit the puzzling spot but completely miss the character portion. Quantum Conundrum comes closer but it too falls short IMHO. [Portal why did you spoil me so]. The idea of this game (creating time clones) is interesting, and that's what made me buy it. However, the implementation is so poor that I couldn't enjoy the game and gave up after forcing myself into a few play sessions. The controls are clumsy. This game would probably play easier if the camera were just looking from inside the eyes of the character, not from behind. In the first few minutes of the game the camera is even locked at fixed angle, you can't look around the room.The constant interruptions by the tutorial text which freeze the game are very annoying. Also, it's the mouse click which closes them, but you don't see the cursor itself, which also feels strange. I'd expect clicking "Next" button or "Close". No voice-overs btw, which is, well, ok for a game which you get for a few euros. The text which appears word by word is annoying as well, it should appear just all at once.The graphics are pretty good, but you very soon notice that there is just a very limited set of models for environmental objects which they constantly re-use in every room. All rooms look the same because of that. In the end it feels more like a tech demo than a finished game, as if they bought some stub assets on the Internet. And the whole game feels generic and anonymous.No environmental sound whatsoever! You walk around levels in complete silence. There are no footsteps, no buzz from the electronics around you etc. It feels like your sound card is broken or something - yet the music is playing. The music is good btw. The only sound I heard was the jump sound which is much like the Game Boy's Mario jump sound from the early 90s. Completely out of place.The story is badly written. The very first message you get by pressing E on something in the first room is unintelligeble, and the rest even more, so I stopped reading them after the 3rd one.Like in most puzzle games, the actual puzzles are more a chore than fun to solve, with some rare exceptions. It's just that the set of actions the player can do is so small that not much interesting could be built around it, and the time-rewinding mechanics doesn't really save it. You step on buttons, run, jump, and carry keys. Then more of the same, and then some more, without any sense of progress or direction. They make a clumsy attempt to get you interested in solving the puzzles in a "perfect" way to earn stars (as if this were some casual game on iOS) but frankly I didn't bother at all. Stars feel too cheap for a 3D game where you control a character. At least in Portal it felt like a mix of FPS and puzzle, not just a puzzle.Apparently there are some bugs with collisions, I got them every 15-20 minutes. Sometimes the character can collide into some object of the environment and get completely stuck (can't move\/jump anymore). Once I got the character smashing into the edge of a cliff, stuck in the animation of running. If you jump on a rising platform, the feet sink in it. Camera frequently gets inside objects, including the character himself. Honestly, this product looks like a prototype for a game, not a real game on sale. It may be ok for the game's low price but cmon, the idea of time rewinds around which this game is designed deserves so much more!. The game is amazing! A puzzle game in the vein of Portal. The controls are spot-on and the story is intriguing. This NEEDS to be in your collection.. Since I'm pretty enthused about this game I'll try not to be bias, and give an objective reviiew.Pros:+The Game is highly entertaining and the puzzles are stellar.+Graphics are quite suffficent for a game of it's renown.+Puzzles are quite relaxing and exciting at times, never a dull moment.Cons:-The "Story" is a little bit vague without the logs and they're completely optional and are actually not even hinted on how to read beyond the contextual icon. This seems like a poor development. -Continuing off the Story there appears to be no enemies\/fighting, atleast as far in as I've gotten; This detracts from the idea of a 3rd person puzzle because at the very least you should have some crazed robot out to get you. This only has "testing" - and if I want "testing" - I can just play SE for hours on end. So Like I said the stories not so great.-As far as I can tell there's no "real" multiplayer - just you and your clones :(.All in all would I recommend this game? Yes, to the right person. It's definitely not a GTA-styled game even though you may be lead to believe that by the screenshots. And to answer your question about open-world the "tests" are divided into levels - not exactly open-world to me...it is definitely a good game, not sure if I'd pay $15 for it again but what's done is done.... An awesome concept turned into a fun puzzle game. Project Temporality puts the player on a futuristic space station and has you go through 14 chapters, each with its own set of puzzles that require you to use time clones to be solved. It might seem like a confusing mechanic at first, but don't let your first impressions deceive you. You perform a route that you'd want a clone to take, then you rewind back and create an alternate timeline. At this point, the action you've done already will be performed by a clone, whilst you can go on to perform another action.The game lets you create up to 10 clones per chapter, and hence 11 timelines in total. Many of the puzzles require you to use more than 1 clone, creating a very smart and dynamic gameplay, which encourages you to think several moves in advance. It really reminded me of The Swapper (another good puzzle game), except in 3D rather than 2D and with more control over your clones. The puzzles themselves involve security doors, timers, keys, buttons, lasers, and moving platforms - things you'd expect in many puzzle games except executed with a lot of originality.Some of the latter puzzles start involving more complex mechanics such as temporality fields, which cause a door or a platform to remain where it was even if you reversed time. Regardless of complexity, solving each and every puzzle felt very rewarding. There was not a single puzzle in the game that frustrated me or made me turn to a walkthrough. The game also gives you a star rating out of 3 for how well you did the chapter. Creating each timeline causes you to use up some energy, so the less energy you use overall, the higher your rating will be. This is pretty good for perfectionist type players, though from what I noticed, it is pretty hard to earn the perfect 3 stars on a level, or even 2 stars for that matter.The visuals are very colourful and shiny, and do a good job showing a futuristic setting. The music is also really great and relaxing, perfect for when you need to concentrate on solving a puzzle. The game's story is mostly told by reading various data pads around each level as well as two characters communicating with you from time to time. The story is on the background mostly, so don't expect something akin to Portal 2 here. I think a lot of reviews, both critic and user alike, are very unfair for judging a puzzle game based on its story, when the main focus is on solving puzzles via time manipulation.There were a few minor problems I came across, but they did not detract much from the overall experience. Like at times you could get stuck, mostly if a door closes the moment you walk through it, but all you need to do is to rewind time back a couple of seconds and you become unstuck. I did notice some big frame drops in some areas (with a lot of sunbeams), but this might not be the case for people with more powerful computers. I also found myself unable to complete chapter 13 the first time round, since I used up all the clones by the time I got to the very final puzzle in it and it was too late to rewind it. So the only way was to restart the chapter from the beginning. Gladly, once you know the solutions, you can blitz through the puzzles much faster. The devs were also kind enough to provide chapter selection, so you can play any chapter at any time, even if you haven't reached it yet.Overall, I greatly enjoyed this game and would highly recommend it to anyone who likes puzzle games or the concept of time manipulation. I've had a very fun and rewarding experience playing this game. No doubt it's now one of my favourite puzzle games.. Time Manipulation 1017\/10. Main "cloning" concept is very fresh and enjoyable, however a little confusing at the beginning. But once you figure it out in your head, most puzzles will provide a lot of fun! The game could do a better job at teaching you some "tricks" which you need to know to solve some puzzles, but with a bit of perseverance and "trial and error" tactics you can discover it yourself.The music, story and the way story is told could be more polished, but these do not overshadow general fun of playing the game. I hope more games with similar concept will be made in the future, as it has a potential to be even better.Overall, a positive experience!

 
 
 

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